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Synthetic Sediments: Archive I Procedurally Generated Texture Pack

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Synthetic Sediments: Archive I Procedurally Generated Texture Pack

$2

Welcome to the first excavation from the Synthetic Sediments archive — a meticulously recovered collection of 42 seamless, 256x256 PNG textures unearthed from the simulation strata of forgotten machine civilizations.

Originally generated by a derelict NeoTextureEdit node—these visuals are the fossilized remains of a computational dreaming process. Each tile is a failed memory. A glitch in terrain logic. A moment of pattern hallucination.

Use them to:

• Paint over rusted cyber-ruins

• Skin forgotten UI systems in your vaporwave roguelike

• Tile the dreaming floors of labyrinths in your next anti-game

• Generate layers of depth in isometric, AR, or procedural projects

• Craft the visual DNA of civilizations that never existed

These textures are optimized for game devs, simulation poets, visual designers, and experimental archivists seeking vivid, forgotten pattern logic.

File Includes:

• 42 seamless PNG textures (256x256)

• Ready for use in Godot, Unity, RPGMaker, Construct, and beyond

• Categorically strange

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Size
5.34 MB
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